Something the local unit is fond of using is a tuck chart. During a week-long camp (or longer!) there are many challenges offered to the girls. All sorts of camp challenges are listed and a chart drawn up. Girls are great at creating this chart using markers, crayons, stamps, stickers and other visual tidbits. Basically, the chart has the girls (and Guiders!) names written down the left side of the chart, and a grid is drawn across the chart so when a challenge is completed, a stamp or sticker goes into a square to mark the challenge as being done.
Now this is where the "tuck" comes in. We do not encourage the girls to bring candies and chocolates to camp. We have a lot of critters around that are quite fond of these items, and care little about who is carrying them! What we offer is a daily tuck, where the girls can choose between a small bag of candy, a chocolate bar, can of pop or a bag of chips.
By completing challenges, the girls earn "fun bucks" which they can spend during tuck time. The girls mostly earn the challenges during STA's (Spare Time Activities) and they can earn as many as they choose. However, there is a limit as to how many fun bucks can be spent during the day.
Most challenges are usually worth one fun buck, but more difficult challenges are worth two fun bucks. Only 3 fun bucks can be spent during each tuck time (daily).
The chocolate bars are worth two fun bucks and all the rest are worth one fun buck. Therefore, during tuck time, a girl can perhaps purchase a chocolate bar and small bag of candy, or maybe a jumbo freezie/bag of candy/and a small bag of chips. A double selection is not allowed; eg. two bags of candy at one time. The girls decide before camp what will be available as to selection.
The girls are not allowed to stock pile, and all leftover food items are kept in the main lodge.
Tuck does not have to contain treats. Crests, swaps, small games, toys, craft materials, etc. can be used also. The idea is to get the girls interested in trying out different skills and offering an incentive to make it a challenge.
We often include program work in the challenges and these are marked with an asterisk. These are compulsory and everyone must do them. Other challenges may contain "tasters" of Interest Badges and these are marked, so if a Guide is interested, she may continue with the badge requirements to earn it. One of the challenges is to make up a new challenge. The girls usually make these very difficult!
We use monopoly money as fun bucks and one year we designed our own fun buck, and at the end of camp, each girl laminated their favourite challenge to hang on their camp hat as a memento.
Once a girl completes a challenge, she goes to a Guider to get her fun buck. This is an excellent camp job for an older Guide, Senior Branch member, or a parent. The "tester" will decide if the challenge was met, and issue a fun buck with the challenge number written on the back of it. A corresponding mark is made on the Tuck Chart. This comes in handy when the Guide has lost her fun buck - the Tuck Chart shows how many each girl has earned.
We don't have tuck the first day out. We start the second day in order to give the girls a chance to complete some challenges. There usually is one or two girls who want to do them all, and a couple who aren't really into it. Guaranteed, by the second tuck time, there is heavy borrowing and promises being swapped, and everyone enjoys at least one treat a day. Our menu reflects the tuck items. Be assured that the menu follows the Canada Food Guide and individuals are respected for their medical and religious needs.
As you can see, this idea can be used for any type of camp theme, and it will suit any type of group dynamic easily. A chart can also be used during regular meetings - a challenge for the girls and it makes the meetings so much more fun when games and activities are involved. Don't forget to include yourselves!
For a list of challenges see Camp Challenges