Fishes - a Game from Belgium
Each person chooses the name of a fish, marks a circle
on the floor, and sits in it. One person is chosen to be the fisherman
(she does not mark out a circle). The fisherman walks around calling out
the names of fishes. As each person is called out, they must start following
the fisherman, and must also copy her actions (e.g. walking with her hands
in air, crouching, hopping). When the fisherman calls out "the sea is rough",
everyone, including the fisherman, must try to stand in a circle. The person
left without a circle becomes the next fisherman.
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This page last updated July 1st, 1999